Gamified-Learning y Enseñanza de Gramática ESL: Perspectiva de los estudiantes

  • Karmila Rafiqah M. Rafiq Universiti Kebangsaan Malaysia – MALAYSIA
  • Harwati Hashim Universiti Kebangsaan Malaysia – MALAYSIA
  • Melor Md Yunus Universiti Kebangsaan Malaysia – MALAYSIA
  • Fetylyana Nor Pazilah Universiti Kebangsaan Malaysia – MALAYSIA
Palabras clave: inglés como segundo idioma (ESL), aprendizaje gamificado, gramática, juegos en línea, aprendizaje de idiomas mejorado por la tecnología.

Resumen

Muchos educadores recurren a la tecnología para ayudar a su enseñanza. A pesar de la integración de la tecnología en la clase, los estudiantes de inglés como segundo idioma (ESL) enfrentan dificultades para aprender la gramática de ESL. Por lo tanto, este documento tuvo como objetivo descubrir las percepciones de los estudiantes sobre el aprendizaje gamificado. Treinta estudiantes de secundaria suburbana en Malasia respondieron un cuestionario en este estudio. Los principales hallazgos mostraron que la mayoría de los estudiantes favorecen el uso del aprendizaje gamificado en el aprendizaje de la gramática porque es divertido, motivador, mejora la experiencia de aprendizaje y proporciona una mejor comprensión de los conceptos de gramática de ESL. Este documento implica que el aprendizaje gamificado puede ser utilizado por los maestros para enseñar gramática de ESL. En el futuro, la investigación puede analizar los diferentes tipos de juegos adecuados para cada habilidad en el idioma inglés. Como la revolución de la tecnología proporciona una diversidad de herramientas tecnológicas para ser utilizadas en las aulas, se espera que todos los maestros las maximicen al máximo.

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Publicado
2019-08-30
Cómo citar
Rafiqah M. Rafiq, K., Hashim, H., Md Yunus, M., & Nor Pazilah, F. (2019). Gamified-Learning y Enseñanza de Gramática ESL: Perspectiva de los estudiantes. Religación, 4(18), 181-186. Recuperado a partir de https://revista.religacion.com/index.php/religacion/article/view/417